![]() With Plague Inc you only get the most broad view of what’s going on – the spread of the sick and dead is represented by little red dots that slowly fade to black as a nation’s population shrinks to nothing, but Contagion shows what’s going on “on the ground,” as people scrap and panic to survive. Contagion, directed by Steven Soderbergh, puts a more human face on the impact of a global existential threat-level epidemic. There’s a really wonderful film that I recommend watching on conjunction with playing Plague Inc. That says a lot, I feel, about a fundamental selfishness built into the human condition – where we have the opportunity to do the right thing as a community, we will almost always act against out interests in favour of knee-jerk panic and opportunism. Those nations that are less affected continue to share research notes, but humanity’s capacity to defeat the disease declines exponentially the closer it gets to extinction. Scientists in those countries get less funding, and are less capable of doing their work, despite being the ones in the ground zero zones. Around the point that your disease becomes as potent as the Black Death or Spanish Flu, governments start to topple and anarchy starts to reign supreme. It’s even more fascinating seeing what happens to society once death becomes commonplace. ![]() acts like an effective model of how disease spreads and how slow and ineffective humanity is at rooting out real existential threats in the medical field. There’s a couple of times where the people of the most remote places, like Greenland or New Zealand, are able to successfully isolate themselves, being the only people left on the planet when the “Game Over” tells you you failed in your task, but otherwise Plague Inc. At that point, the efforts governments take lock down their countries and prevent the spread of disease are quite futile. In fact, thousands of people need to have died, and the disease needs to have spread worldwide before anyone of importance will even notice. At first humanity isn’t even slightly concerned. spent a lot of time researching this and talking to experts. It’s how humanity responds that is rather fascinating, because as simple as it is, I fully believe that the developers behind Plague Inc. is a RTS management game and a race against time – once your disease is potent enough humanity will take steps to try and fight back against it and find a cure by investing in medical research, closing the borders, and shutting down airports and ocean ports. Now I feel like I was being frighteningly prescient when I wrote that review.Īnyhow, the point is the basic idea of the game is to take a low level, cold-like disease that has infected a single person, and by using DNA to mutate it, evolve that disease to start killing people, spreading worldwide and, eventually, killing everyone before the scientists can come up with a cure. Then Donald Trump was only in the run to be president, and I, in my naivety, actually believed that Americans were too intelligent to actually vote for the man. before, then have a quick read of my review of the PlayStation 4 version of the game, in which I describe the torturous impact of my killer disease, Donald Trump, as it spread from the first American it infected to end up killing all humanity across the world. does everything that right in highlighting, in explicit detail, the impact that a major deadly plague global outbreak would have. Regardless on how you look at it, Plague Inc. ![]() Or perhaps those aren’t mutually exclusive things. There are two ways to look at Plague Inc.: Either it’s a simple, easy-playing, casual RTS, or it’s a truly terrifying game that has ominous implications for the real world. ![]()
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